

Ahahaha, there's always next year's physics trip (possibly the only good thing coming out of Physics C). I turned it down because I assumed that I was going to attend the physics Cedar Point trip (which I also ended up turning down months later because of how much school I was missing). I was actually offered the opportunity to go to Cedar Point during that summer program I'm attending. Maybe create some teaser games or post-game supplements so they can reach a bigger audience.

So yeah, I don't think it's a bad idea for Nintendo to invest in some apps.

There's a certain magic to console games that just can't be replicated through mobile games, haha. Apps definitely will not overshadow console games. Mobile games can be pretty limiting without certain buttons (rip L and R buttons), and I'm sure Nintendo acknowledges that so I'm pretty confident that they won't go overboard if they start investing in some mobile games. I personally don't think that creating mobile games will put Nintendo at a disadvantage just because of how widespread console games are at the moment. Mobile games tend to be more casual and "mindless" than console games so I can see what you're getting at with mobile games' negative connotation. I know iPads can have keyboards installed, so it's definitely possible.
#POKEMON REVOLUTION ONLINE HACK POKEDOLLAR INSTALL#
Now that I think about it, maybe they could find a way to install actual buttons. Worst comes to worst, Nintendo could come up with an alternative for buttons (maybe something that utilizes a stylus?). Since there are touch-screen arrow keys and buttons that come with the emulator, the only problems I can think of are the amount of buttons, screen size (if you're playing on a phone), and possibly the proportions (which I guess could be fixed with a bit of resizing). I've seen a few people playing Pokemon games (and hacks) on their phones without much trouble at all. And while mobile games may not harbor actual buttons, there are emulators out there that can be downloaded onto phones and tablets that include touch-screen buttons. Nintendo never struck me as the type to advertise mobile games. It's not like any of this would be disconcerting though, since there's always a few really good incoming freshmen to help fill the gaps. The flutists might have trouble holding itself up after the juniors graduate, especially since these people have been at the top of the section since freshman year. The graduating seniors will put a hole in the clarinet section, but probably not big enough to make a huge difference in the quality of the section. Haha, there's always a huge influx of flutists and clarinetists that come into our band so it's not necessarily that we'll have trouble finding replacements.

I didn't realize how difficult it was to play it, so I'll make sure to give them a lot more credit next time. Any horn with good tone sounds freaking fantastic. Hmm, although you say that you struggled with the oboe for years, I think the fact that you still made it to the top of the section says a lot. Though the bassoon also seems like a fun instrument to play, haha. Whenever we have rehearsal with the band members in our orchestra, my friend often comments on how she wish she could play the oboe if given the opportunity even though it's considered one of the hardest to play band instruments (she's currently a violist). I'm not familiar with many of the band instrument mechanics so I can only go off on their sound most of the time, haha. He kept pestering me with more and more clips and I eventually gave in, lol. He first just showed a few clips of it and while it looked interesting (actually I was just thinking wtf), I kept pushing it back because I was craving shows with more plot in them at the time. I had the same initial reaction when my friend first recommended Nichijou to me.
